This Was Your Life: Two Social Justice Warriors

As punishment for his bad karma debt, God forced Loki to work the gate to the afterlife ushering the recently deceased to the underworld. Bored to death, Loki and his friends decided to pass the time by taunting humans for their mistakes in life. This is Loki and his friends’ 30th victim.

Loki and his assistant taunt a black supremacist and an identity politics social justice warrior for their blind racism and misandry.

 

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This Was Your Life

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This Was Your Life: The Traffic Cop

As punishment for his bad karma debt, God forced Loki to work the gate to the afterlife ushering the recently deceased to the underworld. Bored to death, Loki and his friends decided to pass the time by taunting humans for their mistakes in life. This is Loki and his friends’ 34th victim.

Loki and his assistant taunt a traffic cop for harassing and exploiting motorists instead of protecting them.

 

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This Was Your Life

Loki and a friend taunt the dead at the Pearly Gates to the Underworld

Illustrated Parables
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Short, dark, surreal, articulate political comics

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An old man sits on the steps to his apartment and explains life to an eight-year-old boy.

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This Was Your Life: Santa Clause

As punishment for his bad karma debt, God forced Loki to work the gate to the afterlife ushering the recently deceased to the underworld. Bored to death, Loki and his friends decided to pass the time by taunting humans for their mistakes in life. This is Loki and his friends’ 24th victim.

Loki and his assistant attempt to taunt Santa Clause but discover he is Odin, who turns the tables on Loki.

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This Was Your Life

Loki and a friend taunt the dead at the Pearly Gates to the Underworld

Illustrated Parables
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Short, dark, surreal, articulate political comics

An Old Man From Jersey Explains Life

An old man sits on the steps to his apartment and explains life to an eight-year-old boy.

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Thee LOL Cats join the Occupy LOL Street movement at Zucchini Park and find ways to address income inequality and corruption.

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The Adventures of Monk and Punk: Journey to Entlantis

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This Was Your Life: Hillary Clinton And Donald Trump (Part 1)

As punishment for his bad karma debt, God forced Loki to work the gate to the afterlife ushering the recently deceased to the underworld. Bored to death, Loki and his friends decided to pass the time by taunting humans for their mistakes in life. This is Loki and his friends’ 25th victim.

Loki and his assistant tell Hillary Clinton and Donald Trump they won't be allowed into Heaven for being such remorseless sociopaths

 

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This Was Your Life

Loki and a friend taunt the dead at the Pearly Gates to the Underworld

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Short, dark, surreal, articulate political comics

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An old man sits on the steps to his apartment and explains life to an eight-year-old boy.

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This Was Your Life: The Libertarian

As punishment for his bad karma debt, God forced Loki to work the gate to the afterlife ushering the recently deceased to the underworld. Bored to death, Loki and his friends decided to pass the time by taunting humans for their mistakes in life. This is Loki and his friends’ 26th victim.

Loki and his assistant send a Libertarian to a wasteland afterlife... because that's what you get without government.

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This Was Your Life: The Doctor

As punishment for his bad karma debt, God forced Loki to work the gate to the afterlife ushering the recently deceased to the underworld. Bored to death, Loki and his friends decided to pass the time by taunting humans for their mistakes in life. This is Loki and his friends’ 32nd victim.

Loki and his assistant taunt a doctor for extorting his patients in their time of need.

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This Was Your Life: The Trump Supporter

As punishment for his bad karma debt, God forced Loki to work the gate to the afterlife ushering the recently deceased to the underworld. Bored to death, Loki and his friends decided to pass the time by taunting humans for their mistakes in life. This is Loki and his friends’ 33rd victim.

Comic about Loki and God criticizing a recently deceased soul for having blind faith in Donald Trump.

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This Was Your Life

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Short, dark, surreal, articulate political comics

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This Was Your Life: The Global Warming Denier

Once upon a time, God forced Loki to work the gate to the afterlife ushering the recently deceased to the underworld. Bored to death, Loki and his friends decided to pass the time by taunting humans for their mistakes in life. This is Loki and his friends’ 34th victim.

 

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4 Questions Every Christian Needs To Answer About Exodus 21

Exodus 21 

New King James Version (NKJV)

 

The Law Concerning Slaves

21 “Now these are the judgments which you shall set before them: If you buy a Hebrew slave, he shall serve six years; and in the seventh he shall go out free and pay nothing. If he comes in by himself, he shall go out by himself; if he comes in married, then his wife shall go out with him. If his master has given him a wife, and she has borne him sons or daughters, the wife and her children shall be her master’s, and he shall go out by himself. But if the slave plainly says, ‘I love my master, my wife, and my children; I will not go out free,’ then his master shall bring him to the judges. He shall also bring him to the door, or to the doorpost, and his master shall pierce his ear with an awl; and he shall serve him forever.

And if a man sells his daughter to be a female slave, she shall not go out as the male slaves do. If she does not please her master, who has betrothed her to himself, then he shall let her be redeemed. He shall have no right to sell her to a foreign people, since he has dealt deceitfully with her. And if he has betrothed her to his son, he shall deal with her according to the custom of daughters. 10 If he takes another wife, he shall not diminish her food, her clothing, and her marriage rights. 11 And if he does not do these three for her, then she shall go out free, without paying money.

The Law Concerning Violence

12 He who strikes a man so that he dies shall surely be put to death. 13 However, if he did not lie in wait, but God delivered him into his hand, then I will appoint for you a place where he may flee.

14 But if a man acts with premeditation against his neighbor, to kill him by treachery, you shall take him from My altar, that he may die.

15 And he who strikes his father or his mother shall surely be put to death.

16 He who kidnaps a man and sells him, or if he is found in his hand, shall surely be put to death.

17 And he who curses his father or his mother shall surely be put to death.

18 If men contend with each other, and one strikes the other with a stone or with his fist, and he does not die but is confined to his bed, 19 if he rises again and walks about outside with his staff, then he who struck him shall be acquitted. He shall only pay for the loss of his time, and shall provide for him to be thoroughly healed.

20 And if a man beats his male or female slave with a rod, so that he dies under his hand, he shall surely be punished. 21 Notwithstanding, if he remains alive a day or two, he shall not be punished; for he is his property.

22 If men fight, and hurt a woman with child, so that she gives birth prematurely, yet no harm follows, he shall surely be punished accordingly as the woman’s husband imposes on him; and he shall pay as the judges determine. 23 But if any harm follows, then you shall give life for life, 24 eye for eye, tooth for tooth, hand for hand, foot for foot, 25 burn for burn, wound for wound, stripe for stripe.

26 If a man strikes the eye of his male or female slave, and destroys it, he shall let him go free for the sake of his eye. 27 And if he knocks out the tooth of his male or female slave, he shall let him go free for the sake of his tooth.

Animal Control Laws

28 If an ox gores a man or a woman to death, then the ox shall surely be stoned, and its flesh shall not be eaten; but the owner of the ox shall be acquitted. 29 But if the ox tended to thrust with its horn in times past, and it has been made known to his owner, and he has not kept it confined, so that it has killed a man or a woman, the ox shall be stoned and its owner also shall be put to death. 30 If there is imposed on him a sum of money, then he shall pay to redeem his life, whatever is imposed on him. 31 Whether it has gored a son or gored a daughter, according to this judgment it shall be done to him. 32 If the ox gores a male or female slave, he shall give to their master thirty shekels of silver, and the ox shall be stoned.

33 And if a man opens a pit, or if a man digs a pit and does not cover it, and an ox or a donkey falls in it, 34 the owner of the pit shall make it good; he shall give money to their owner, but the dead animal shall be his.

35 If one man’s ox hurts another’s, so that it dies, then they shall sell the live ox and divide the money from it; and the dead ox they shall also divide. 36 Or if it was known that the ox tended to thrust in time past, and its owner has not kept it confined, he shall surely pay ox for ox, and the dead animal shall be his own.”

This chapter of the Bible raises at least four serious questions Christians should be asking themselves before trying to convert nonbelievers:

 

1. Did you even know these rules were in the Bible? 

I hope you didn’t know these instructions were in the Bible. If you made a conscious decision to tell people they need to base their life on “The Good Book,” knowing the full details of Exodus 21, then you’re a terrifying human being.

If you know the Bible includes commandments on how to properly buy and sell men, women and children, and you don’t mention it’s part of the product you’re selling, then you’re marketing your brand unethically.

You’re running a bait and switch scam. You lure recruits in with tales of love and peace. Then you pressure them to make a commitment before they have time to read the fine print. Only after they’re invested, do you tell them the book they just agreed to follow includes rules on how to purchase and beat slaves.

 

Lucy holding a football as Charlie Brown falls down after trying to kick it before Lucy moved it. Charlie Brown is saying, "Aaargh!! The old bait and switch again."

 

It would be impossible to convince anyone to believe in Christianity without using the bait and switch technique, because if the first verse you share with nonbelievers comes from Exodus 21, nobody will want to believe in your stone age god or his psychopathic teachings.

If you didn’t know you were trying to convince people to base their life on a book that says the punishment for letting your ox gore your neighbor’s slave, is to pay them thirty shekels, then you need to stop preaching immediately. Don’t start again until you’ve read the entire Bible and highlighted every rule so you know exactly what you’re getting people into.

 

2. Have you doubted your own arguments enough to be sure it’s safe to bet your soul on them?

I’ve asked Christians to explain Exodus 21, and they said human hands corrupted the original texts in some places, which explains the inclusion of obviously flawed morals. So we don’t have to take the barbaric stuff seriously.

But Exodus 21 isn’t an isolated incident. It’s par for the course in the Old Testament. When you put all its commandments in context, they paint a picture of a primitive, tribal theocracy that wrote its existing cultural values into their history, government, and religion.

 

Picture of a ginger pointing to highlighted text in the Bible, "If a man beats his male or female slave with a rod and the slave dies as a direct result he must be punished, but he is not to be punished if the slave gets up after a day or two since the slave is his property." Go ahead and tell me I'm taking it out of context.

 

To put Exodus 21 in context, The Ten Commandments are in Exodus 20:1-17. God’s commandment that slave owners have to set their slaves free if they beat them so hard it crushes their eye, is just a few pages away, in the same list of rules, written by the same author, which, given the culture at the time, was probably a slave transcribing the words of his king/high priest.

If the scribes who wrote the Bible really did make mistakes, then how can you be sure you’ll know them when you see them? Obviously, the stakes are life and death. If you didn’t catch this hole, you could have easily sold your daughter into slavery.

If you believe the Holy Spirit will help you and your converts catch the rest of the men’s mistakes in the Bible, consider that Hitler, David Koresh and the entire Westboro Baptist church all believed the Holy Spirit led them to the truth. The Holy Spirit tends to guide Christians to their preconceived beliefs so often, it could be evidence the Holy Spirit doesn’t guide you anywhere; it could just the feeling you get when you use your subconscious to make decisions.

 

Photo of the sign in front of the Westboro Baptist Church with the words, "FAG MARRIAGE CAME TO KANSAS! STILL A CRIME! LEVITICUS 18:22"

 

There are hundreds of religions in the world. Billions of people have felt their own version of the Holy Spirit lead them to different conclusions, which they’re dead certain are true, and they use the inexplicable realness of their experience to justify believing in whatever mythology was most popular in the society they were raised in.

Statistically, you probably believe in a dubious mythology for selfish reasons. If there’s even a 1% chance you might have fallen for the same trap, you owe it to yourself to question your conclusions more than your opponents’ evidence.

 

3. Can you be 100% sure Jesus abolished these rules?

If you ask enough Christians to explain Exodus 21, sooner rather than later, a smart person you respect, will quote Jesus’s words from Matthew 5:17:

“Think not that I am come to destroy the law, or the prophets: I am not come to destroy, but to fulfill.” 

Then they’ll wave their hand dismissively and say something like, “See? This passage means the pre-Jesus laws are obsolete, and God made a new covenant with man. So you don’t have to literally make blood sacrifices on a stone altar to please God any more or follow any of his laws that bear a shocking resemblance to the cultural values of an ancient tribal theocracy.”

 

Painting of Hebrews killing and burning animals on a stone altar

 

This settles the issue nicely unless you put the passage in context. It goes on to say in Matthew 5:19-20:

For verily I say unto you, Till heaven and earth pass, one jot or one tittle shall in no wise pass from the law, till all be fulfilled.

19 Whosoever therefore shall break one of these least commandments, and shall teach men so, he shall be called the least in the kingdom of heaven: but whosoever shall do and teach them, the same shall be called great in the kingdom of heaven.

20 For I say unto you, That except your righteousness shall exceed the righteousness of the scribes and Pharisees, ye shall in no case enter into the kingdom of heaven.”

It seems pretty clear Jesus expected all the rules to stay in place, with the implied exception of the few laws he specifically reversed Yahwe’s original stance on. Contrary to the creator of the universe’s original commandments, Jesus said communities are no longer supposed to form well organized lynch mobs to beat adulteresses to death with rocks or ranchers who try to rescue an ox that’s fallen in a well on the Sabbath.

I could be misinterpreting this passage, but so could your Christian mentors. You owe it to yourself to get a thousand different opinions on whether or not we’re all supposed to follow all the rules in the Old Testament.

 

DON'T: Homosexuality- Leviticus 18:22, Eat shellfish- Leviticus 11:9-12, Shave- Leviticus 19:27, Eat pork- Leviticus 11:7, Wear mixed fabrics- Leviticus 19:19... DO: Child abuse- Proverbs 22:15, Slavery- Exodus 21:7, Rape- Deuteronomy 22:28-29, Prejudice- 2 John 1:10, Misogyny- 1 Timothy 2:12

 

Even if everyone you ask agrees the only requirement to get into Heaven is faith, they could all still be wrong. Biblical scholars have been arguing for centuries if God still expects Christians to obey all his laws, including the ones about slavery.

If you’ve ever told a non-Christian it’s safer to believe in God and hope you go to Heaven, then to stray and be wrong, then you should be enforcing the Bible’s rules on slavery just to be safe. Or you should be questioning why you believe in a book that encourages selling your daughters and kidnapping foreigners.

 

"The children of the strangers that do sojourn among you, of them shall you buy. And they shall be your possession. And you shall take them as an inheritance for your children after you to inherit them for a possession. they shall be your bondmen forever." Leviticus 25:45-46

 

Even if Jesus did retire some of the Old Testament rules, the following verses from the New Testament indicate slavery wasn’t one of them:

Ephesians 6:5

 Slaves, obey your earthly masters with respect and fear, and with sincerity of heart, just as you would obey Christ.”

1 Peter 2:18

“Slaves, in reverent fear of God submit yourselves to your masters, not only to those who are good and considerate, but also to those who are harsh.”

Matthew 10:24

“The student is not above the teacher, nor a slave above his master.”

1 Corinthians 7:20-25

Each person should remain in the situation they were in when God called them. 21 Were you a slave when you were called? Don’t let it trouble you—although if you can gain your freedom, do so. 22 For the one who was a slave when called to faith in the Lord is the Lord’s freed person;similarly, the one who was free when called is Christ’s slave. 23 You were bought at a price; do not become slaves of human beings. 24 Brothers and sisters, each person, as responsible to God, should remain in the situation they were in when God called them.”

 

4. Why don’t you obey Exodus 21?

If you truly believe the Bible is 100% divinely inspired, then you should be honoring all of Exodus’s laws and many more like them. But you don’t, and you never will, because they’re in direct contradiction with everything you believe about right and wrong. If a Jewish or Christian dictator enforced these laws in a real country, you’d support America bombing it out of existence.

 

This is not a bag of trail mix. You can't just pick out the pieces you like and ignore the rest.

 

You don’t, won’t and can’t obey Exodus 21, because your sense of right and wrong were already well established before you ever read the Bible. Every Christian has to cherry pick which passages to believe or make excuses for, because at least half of the morals in the Bible are obsolete.

 

"The Bible is either absolute, or it's obsolete." Leonard Ravenhill

 

If you don’t believe me, put yourself and your fellow Christians to a test. Show this list of Bible verses to the Christians you respect most. Ask them which passage’s moral values they agree with and live by, and which ones they disagree with and don’t obey.

The passages they don’t take seriously will be the ones that conflict with modern culture, which proves they cherry pick the teachings in the Bible they’re willing to accept, based on what they already believe. Chances are, you’ll accept/reject the same values, which should make you question how much you really believe in the Bible and whether you should continue coercing other people into accepting it as the ultimate authority on reality.

 

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How To Combine Beats Into Beat Chains When Writing A Screenplay

In my post, “12 steps fictional characters must follow to accomplish a goal,” I explain how movie plots revolve around a hero fulfilling a plan to accomplish a goal that fills a need. In order to make his quest believable, his actions must follow the same 12 steps humans follow when accomplishing real life goals:

 

The hero doesn’t accomplish all of these steps in a single scene. To fill 90-120 minutes of screen time, you must spread them across self-contained actions sequences called “beats,” which I explain in more depth my post, “What is a beat in screenwriting.”

Beats are usually 1-3 minutes long scenes. However, training montages, fight scenes, travel scenes and chase scenes can span 2-4 scenes before resolving the central conflict of the beat. Every beat tends to follow the same 7-9 steps, which you can read more about in the post about beats I just mentioned.

Acts in movies tend to last 8-20 beats, with the average being 10. This means it’s usually mathematically impossible to devote a full beat to every step of the 12 step goal accomplishment cycle. It’s even more impossible to fit 3 story lines into a 10-beat Act. The solution to this problem is to insert multiple steps into a single beat.

The more steps you combine in a single beat, the faster the story will move, which is good for action sequences and action movies in general. The fewer steps you combine in a single beat, the slower the plot progresses, which is good for dramatic sequences and dramatic movies in general. It’s best to only combine 2-4 steps in a single beat. Any more than that, and your story will start getting jumbled and start to narrate itself.

THE 12 STEPS DIVIDED INTO FOUR TYPES OF BEATS

Quest introduction beats:

Steps 1-5 revolve around the hero’s internal thought process. It begins with him identifying a need and ends when he enacts a plan to get it.

Step 1: State the hero’s need.

Step 2: State the stakes of completing/failing to fulfill the need.

Step 3: State the condition of fulfilling the need.

Step 4: State the hero’s decision to fulfill the conditions.

Step 5: State the hero’s plan to achieve his ultimate goal.

Action beats:

Steps 6-9 revolve around the hero’s external actions. It begins with him taking action and ends with him succeeding or failing to achieve a major goal.

Step 6: The hero enacts his plan to meet the condition.

Step 7: The hero encounters an obstacle or complication.

Step 8: The hero reacts and adapts to the obstacle or complication

Step 9: The hero fulfills the condition of the need.

Outcome beats

Steps 10-12 revolve around the hero getting the incentive that fulfills his need. They begin after he has neutralized all obstacles between him and the incentive.

Step 10: The hero attains the incentive.

Step 11: The repercussion

Step 12: The sunset

Listed below are some common combinations of steps you can pool into a single beat:

  • You can combine any combination of the first 7 steps into a single beat
  • 6, 7, 8
  • 7, 8, 9
  • 8, 9, 10
  • 9, 10, 11
  • 10, 11, 12
  • 6, 9
  • 6, 9, 10
  • 10, 11,
  • 11, 12

Step combinations have to be logical. It wouldn’t make sense to put steps 3, 8 and 12 into one beat, because the result would be a scene in which the hero states a condition of filling his goal, reacts to to an obstacle that doesn’t exist and then walks off into the sunset without accomplishing his goal or fulfilling his need.

 

 

CONDENSING THE FIRST FOUR STEPS

The purpose of the first 4 “quest introduction” steps are to introduce information that sets up the hero’s quest. It would be tedious and unnecessary for the hero to spend an entire beat on each of those steps in every Act, especially if/when the information has already been stated, or is implied or obvious. So they are often condensed into 1-3 beats to free up more.

EXAMPLE 1:

Beat 1: The hero states his goal, the stakes, conditions and his plan.

EXAMPLE 2:

Beat 1: The hero states his ultimate goal and the stakes of completing the goal.

Beat 2: The hero states the conditions of completing his goal and his plan to meet the conditions.

EXAMPLE 3:

Beat 1: The hero states his goal, stakes, and conditions.

Beat 2: The hero enacts his unspoken plan to meet the conditions.

In the clip below, the second beat begins at minute 1:30.

EXAMPLE 4:

Beat 1: The hero states his goal and the conditions.

Beat 2: The hero states the stakes and his plan to meet the conditions.

Option 5:

Beat 1: The hero states his goal.

Beat 2: The hero states the stakes.

The hero states the conditions and his plan to meet the conditions.

Option 6:

Beat 1: The hero states his goal and stakes.

Beat 2: The hero states the conditions, reiterates the stakes and decides to commit to the quest.

In the clip below, the second beat begins at 33 seconds and ends at 2:30 .

Note: At any point, in any beat, you can reiterate and escalate the stakes, like in the scene from “Snatch” when Micky suddenly tells Turkish all the amenities he wants his mother’s caravan to have, if Turkish loses their bet.

HOW TO EXTEND BEAT CHAINS

If you condense the first 4 introductory steps down to one or two beats, you can use the beats you freed up to expand on your introduction with more forward-moving action and tension, or the hero can proceed to enact his plan to fulfill the condition/s of his goal.

Listed below are ways to increase the number of beats it takes the hero to accomplish a goal:

  • Assign multiple conditions to completing a goal
  • Assign multiple steps to fulfilling a condition at the beginning of a quest
  • The hero doesn’t know the condition to achieving a goal and must discover it
  • New conditions are created or revealed along the way
  • The hero encounters multiple unexpected obstacles and opponents
  • The hero wins a mid-beat conflict, but it’s a false victory.
  • The hero fails a mid-beat conflict.

The last option on the list needs to be elaborated on. In every beat, the hero has an immediate goal he’s trying to accomplish, which he must encounter/overcome an opponent to complete. At any step of the way, the hero can fail to achieve his goal, and since he still needs to accomplish his goal, he’ll have to spend another beat trying something different.

Alternately, he could step away from the quest/story line and spend the next beat working towards a different story line goal and return to his failed quest under different circumstances.

Listed below are common reasons why the hero may fail a mid-beat conflict:

  • The hero runs out of time.
  • The hero is weakened from a previous event.
  • There’s an unexpected, catastrophic complication while executing the plan.
  • The hero has insufficient/missing skills, resources or allies
  • The hero uses a flawed/cursed skill, resource, character trait, ally or plan
  • The opponent’s skills, strategies, resources or allies trump the hero’s
  • The opponent is an impassable force
  • The hero doesn’t/can’t know the condition to win until he tries and fails

Listed below are common ways the consequence of failure extends the hero’s quest:

  • Changes the condition of passing the opponent
  • Changes the condition of achieving the ultimate goal
  • Changes the conditions of achieving another storyline’s goal
  • Adds a new condition of passing the opponent
  • Adds a new condition of achieving the ultimate goal
  • Eliminates/nullifies the hero’s skills, resources or plan
  • Increases or improves the antagonist’s skills, resources, strategy or allies
  • Nothing changes. The hero must simply have a rematch with the opponent and do better next time

Sometimes you only need to extend a beat chain by one beat. Listed below are multiple ways the hero can accomplish a failed goal in the next beat:

  • The hero immediately returns to the opponent and uses a different skill, resource, strategy or ally
  • The hero immediately returns to the opponent prepared to fulfill the condition of passing the opponent.
  • The hero immediately circumvents the opponent

If you want to extend the hero’s quest further, you can plan to have the hero spend multiple beats on a side-quest before he attempts to fulfill the condition of his goal again.

Listed below are common activities the hero can spend one or more full beats doing before attempting the original goal again.

  • The hero tries to abandon the quest but is reminded of the stakes and returns willingly, he’s forced to return, or the problem follows him
  • The hero creates a new plan to overcome or circumvent the opponent using information learned from the conflict
  • The hero trains/learns a new skill
  • The hero fixes a psychological flaw
  • The hero fixes a physical flaw/weakness/injury.
  • The hero fixes a flawed/cursed resource
  • The hero retrieves the resource required to fulfill the condition of passing the opponent
  • The hero performs the task required to fulfill the condition of passing the opponent
  • The hero seeks out and learns the condition of passing or circumventing the opponent
  • The hero journeys somewhere else where he will need to accomplish a goal
  • The hero seeks/gathers new or old allies
  • The hero reconciles with an estranged ally or allies
  • The hero builds, assembles, stages, sets up or prepares a resource or situation

You can further extend any beat chain by having the hero fail steps or by adding more expected or unexpected steps, conditions, obstacles, opponents, setbacks and complications to his quests. Listed below are some common beat chains:

EXAMPLES OF COMMON BEAT CHAINS

TWO-BEAT CHAIN

1 condition

Beat 1: Introduce the goal, stakes, 1 condition and plan.

Beat 2: The hero enacts the plan and fulfills the condition.

THREE-BEAT CHAINS

1 condition with 1 failure

Beat 1: Introduce the goal, stakes, 1 condition and plan.

Beat 2: Step 1: The hero enacts Plan-A and fails.

Beat 3: Step 2: The hero enacts Plan-B and fulfills the condition.

1 condition with 1 planning beat

Beat 1: Introduce the goal, stakes, and 1 condition.

Beat 2: Introduce the plan.

Beat 3: The hero enacts the plan and fulfills the condition.

1 condition with 1 debate beat

Beat 1: Introduce the goal, stakes, plan and 1 condition.

Beat 2: The hero debates whether he can/should enact his plan.

Beat 3: The hero enacts the plan and fulfills the condition.

1 condition with 1 traveling beat

Beat 1: Introduce the goal, stakes, 1 condition.

Beat 2: Step 1: Travel to the location of the condition.

Beat 3:Step 2: The hero fulfills the condition

1 condition with 1 expected conditional quest

Beat 1: Introduce the goal, stakes, plan and 1 condition.

Beat 2: Step 1: The hero fulfills the conditional quest.

Beat 3: Step 2: The hero fulfills the condition.

1 condition with 1 unexpected condition

Beat 1: Introduce the goal, stakes, plan and 1 condition

Beat 2: Step 1: The hero enacts the plan and fulfills the condition but learns there’s another condition.

Beat 3: Step 2: The hero fulfills the second condition.

1 condition with 1 missing skill and 1 training beat

Beat 1: Introduce the goal, stakes, plan and 1 condition that requires a skill the hero doesn’t have.

Beat 2: Step 1: The hero trains to fulfill the condition.

Beat 3: Step 2: The hero fulfills the condition.

1 condition with 1 missing resource and 1 resource gathering beat

Beat 1: Introduce the goal, stakes, plan and 1 condition that requires a resource the hero doesn’t have.

Beat 2: Step 1: The hero attains the missing resource.

Beat 3: Step 2: The hero fulfills the condition.

1 condition with 1 resource building beat

Beat 1: Introduce the goal, stakes, plan and 1 condition that requires a resource to be built.

Beat 2: Step 1: The hero builds the missing resource.

Beat 3: Step 2: The hero fulfills the condition.

1 condition with 1 resource preparation beat

Beat 1: Introduce the goal, stakes, plan and 1 condition that requires the hero to deploy resources before he can enact the plan.

Beat 2: Step 1: The hero deploys his resources.

Beat 3: Step 2: The hero fulfills the condition.

1 condition with 1 resource fixing beat

Beat 1: Introduce the goal, stakes, plan and 1 condition that requires the hero to fix a resource before he can enact the plan.

Beat 2: Step 1: The hero fixes his resources.

Step 2: The hero fulfills the condition.

1 condition with 1 missing ally and 1 recruitment beat

Beat 1: Introduce the goal, stakes, plan and 1 condition that requires an ally the hero doesn’t have.

Beat 2: Step 1: The hero recruits the missing ally.

Beat 3: Step 2: The hero fulfills the condition.

1 condition with 1 estranged ally and 1 unification beat

Beat 1: Introduce the goal, stakes, plan and 1 condition that requires an ally the hero is estranged with.

Beat 2: Step 1: The hero unifies the estranged ally.

Beat 3: Step 2: The hero fulfills the condition.

1 unknown condition

Beat 1: Introduce the goal and stakes. State that the condition is unknown and the plan to learn the unknown condition

Beat 2: Step 1: The hero enacts his plan and learns the condition of the goal

Beat 3: Step 2: The hero fulfills the condition of the goal.

2 conditions

Beat 1: Introduce the goal, stakes, 2 conditions and a 2-step plan.

Beat 2: Step 1: The hero fulfills condition 1.

Beat 3: Step 2: The hero fulfills condition 2.

1 condition with 1 escalation beat

Beat 1: Introduce the goal, stakes, conditions and plan.

Beat 2: Step 1: The problem gets worse, and the stakes escalate.

Beat 3: Step 2: The hero fulfills the condition.

1 condition with 1 refusal beat

Beat 1: Introduce the goal, stakes, and condition.

Beat 2: Step 1: The hero refuses to enact the plan and learns he must accomplish his goal.

Beat 3: Step 2: The hero fulfills the condition.

1 condition with 1 conflicting internal flaw

Beat 1: Introduce the goal, stakes, condition that conflicts with the hero’s internal flaw.

Beat 2: Step 1: The hero fixes his internal flaw.

Beat 3: Step 2: The hero fulfills the condition.

1 condition with 1 conflicting physical flaw

Beat 1: Introduce the goal, stakes, condition that conflicts with the hero’s physical flaw.

Beat 2: Step 1: The hero fixes his physical flaw.

Beat 3: Step 2: The hero fulfills the condition.

1 condition with 1 defense beat

Beat 1: Introduce the goal, stakes, condition and plan.

Beat 2: Step 1: The hero is attacked and defends himself.

Beat 3: Step 2: The hero fulfills the condition.

1 condition with 1 chase beat

Beat 1: Introduce the goal, stakes, condition and plan.

Beat 2: Step 1: The condition or opponent flees, and the hero gives chase.

Beat 3: Step 2: The hero fulfills the condition.

1 condition with 1 escape beat

Beat 1: Introduce the goal, stakes, condition and plan.

Beat 2: Step 1: The hero is attacked and flees.

Beat 3: Step 2: The hero fulfills the condition.

 

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